﻿using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using Memo.Electricity.Engine;
using System.Linq;


namespace Memo.Electricity.Game
{
	public abstract class CBaseOrderBlockMgr : MemoBehaviour
	{
		public GameObject Tempalte { get => mTemplate; }
		[SerializeField] protected GameObject mTemplate;
	}
}
